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37,607 players on Rust servers right now 11,693 servers online 2,934 with players on 91 fresh wipes in the last three hours Rust for down syndromes: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Rust for down syndromes

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,353, the top 69% of all ranked servers.
  • The current map has been up 18d 15h, since Saturday 10 October, 11:26 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,353ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust for down syndromes

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,353 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
5.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 155 on average
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EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Rust for down syndromes?

At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does Rust for down syndromes wipe?

The record holds too few of Rust for down syndromes's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 15 hours.

Lists and tags

Where does Rust for down syndromes appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust for down syndromes are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust for down syndromes?

These are the tags Rust for down syndromes makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Rust for down syndromes?

Rust for down syndromes is carrying 0 players at the moment, with 40 slots in total. Averaged over seven days: 0 players.

Where does Rust for down syndromes sit in the server rankings?

Player hours over seven days put Rust for down syndromes at #15,353, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does Rust for down syndromes run?

The name Rust for down syndromes carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust for down syndromes?

Rust for down syndromes runs a game-generated procedural map: size 2,000, seed 6738. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is Rust for down syndromes hosted in?

No region is published by Rust for down syndromes. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.85.105:24659.

How well does Rust for down syndromes perform?

The average server fps was 235 over the last 48 hours; the lowest was 216. It supported up to 15,093 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,972 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Rust for down syndromes?

Rust network protocol 2635 and build 167398 on Linux is what Rust for down syndromes runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust for down syndromes stay online, and is it up right now?

At the time of this update, Rust for down syndromes is live. About 3 days 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

Getting on

How do you get onto Rust for down syndromes?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.105:24659.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.