The count
Live coverage · Rust server
EVAL team production
Offline EVAL team production is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,001, the top 71% of all ranked servers.
- The current map has been up 30d 13h, since Monday 28 September, 16:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on EVAL team production
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,001 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 28 September 2026, 16:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 10:40 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 24 September 2026, 12:04 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at EVAL team production?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does EVAL team production wipe?
EVAL team production wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 30 days 13 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does EVAL team production show up in?
On Rust Live Stats, EVAL team production is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for EVAL team production signify?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list EVAL team production publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on EVAL team production right now?
EVAL team production is not online at the moment, having last been seen 24 days 15 hours ago.
Where does EVAL team production sit in the server rankings?
On player hours for the past seven days, EVAL team production sits at #16,001, inside the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on EVAL team production?
The name EVAL team production carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for EVAL team production?
Size 6,000, seed 50000: that is the procedural map the game generates for EVAL team production. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
What location is EVAL team production in?
No region is published by EVAL team production. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.85.132:25321.
What version of Rust is running on EVAL team production?
The setup on EVAL team production is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is EVAL team production up now, and how steady is its uptime?
EVAL team production is currently offline, with its last appearance 24 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
Connecting
What steps connect you to EVAL team production?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.132:25321.