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32,059 players on Rust servers right now 11,620 servers online 2,776 with players on 73 fresh wipes in the last three hours Cyberbob's Server: 0 players on now Updated every five minutes

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Cyberbob's Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,573, the top 21% of all ranked servers.
  • The current map has been up 1d 11h, since Tuesday 27 October, 17:51 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#4,573ranktop 21%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Cyberbob's Server

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 17:51 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040006:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 17:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,573 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Cyberbob's Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

How often does Cyberbob's Server wipe, and at what times?

Too few wipes are recorded for Cyberbob's Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 35 hours.

Lists and tags

Where does Cyberbob's Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Cyberbob's Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Cyberbob's Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Cyberbob's Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Cyberbob's Server right now?

Cyberbob's Server is carrying 0 players at the moment, with 20 slots in total. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 16:00 UTC, at 1 players on average.

What position does Cyberbob's Server hold among Rust servers?

On player hours for the past seven days, Cyberbob's Server sits at #4,573, inside the top 21% of ranked servers.

Settings and map

Which settings and rules are in force on Cyberbob's Server?

No gather rate appears in the name Cyberbob's Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Cyberbob's Server?

Size 5,000, seed 50000: that is the procedural map the game generates for Cyberbob's Server. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Cyberbob's Server hosted in?

No region is published by Cyberbob's Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 157.85.85.251:22777 is its address.

How well does Cyberbob's Server perform?

Server fps averaged 114 over the last 48 hours, with a low of 22. Entity count reached 140,526: buildings, deployables and the rest of the world. Up to 5,555 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Cyberbob's Server?

Rust network protocol 2635 and build 168909 on Linux is what Cyberbob's Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Cyberbob's Server up now, and how steady is its uptime?

Cyberbob's Server is up and running at this moment. About 13 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 16 October 2026.

Getting on

What steps connect you to Cyberbob's Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.251:22777.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.