The count
Live coverage · Rust server
A Shockbyte Rust Server
Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 15h ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 23d 16h, since Monday 5 October, 11:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 11:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 22:29 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 16 hours.
Tags and filters
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is not online at the moment, having last been seen 15 hours ago. The seven-day average for this server is 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, A Shockbyte Rust Server is #15,349, placing it in the top 69% of ranked servers.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
Size 3,500, seed 1862422565: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is A Shockbyte Rust Server in?
Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.85.50:28413.
Is performance on A Shockbyte Rust Server steady?
The average server fps was 102 over the last 48 hours; the lowest was 8. It supported up to 69,040 entities, covering buildings, deployables and all other objects. Up to 4,094 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does A Shockbyte Rust Server stay online, and is it up right now?
As of now, A Shockbyte Rust Server is offline; the last sighting was 15 hours ago. About 5 hours ago is when it last restarted, according to its uptime. 52 of 168 hours were online in the last 7 full days, giving 31% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 157.85.85.50:28413 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.