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48,756 players on Rust servers right now 11,679 servers online 3,222 with players on 132 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 20h ago.

Key points

  • 0 of 12 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 18d 6h, since Friday 9 October, 18:58 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 12 players

0/ 12players now 0% full
07-day averagepeak –
#15,414ranktop 69%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123402:0007:0012:0018:0023:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0007:0012:0018:0023:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 2
Lasted
7.2 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
5.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 5 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.5.

How often does A Shockbyte Rust Server wipe, and at what times?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 18 days 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for A Shockbyte Rust Server signify?

These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is not online at the moment, having last been seen 20 hours ago. The seven-day average for this server is 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #15,414, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,100, seed 1575578214. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.85.56:29795.

How well does A Shockbyte Rust Server perform?

The average server fps was 219 over the last 48 hours; the lowest was 199. It supported up to 18,680 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,422 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

As of now, A Shockbyte Rust Server is offline; the last sighting was 20 hours ago. About 18 hours ago is when it last restarted, according to its uptime. 149 of 168 hours were online in the last 7 full days, giving 89% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.85.56:29795 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustmaps.com/map/2100_1575578214.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp12
Max players 12 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.