The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,412, the top 69% of all ranked servers.
- The current map has been up 18d 7h, since Saturday 10 October, 00:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,412 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 00:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. 13 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 18 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on A Shockbyte Rust Server right now?
0 of A Shockbyte Rust Server's 40 slots are filled right now. The seven-day average for this server is 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,412, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 4,250, seed 31145: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is A Shockbyte Rust Server in?
Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.85.89:28525.
How well does A Shockbyte Rust Server perform?
It never went below 82 server fps in the last 48 hours, averaging 100. It supported up to 105,524 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,237 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
A Shockbyte Rust Server is up and running at this moment. The uptime it reports puts the last restart at about 10 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 4 October 2026.
Connecting
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.89:28525.