The count
Live coverage · Rust server
I hate shockbyte
Offline I hate shockbyte is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,957, the top 71% of all ranked servers.
- The current map has been up 41d 8h, since Friday 18 September, 07:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on I hate shockbyte
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,957 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 18 September 2026, 07:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 17:59 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 16 September 2026, 06:19 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at I hate shockbyte?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does I hate shockbyte wipe?
No next wipe can be predicted for I hate shockbyte, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 41 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does I hate shockbyte show up in?
The Rust Live Stats lists that include I hate shockbyte are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on I hate shockbyte carry?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list I hate shockbyte publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on I hate shockbyte?
I hate shockbyte is not online at the moment, having last been seen 31 days 20 hours ago.
How does I hate shockbyte compare with other Rust servers in the rankings?
Ranked by seven-day player hours, I hate shockbyte is #16,957, placing it in the top 71% of ranked servers.
Settings and map
What rules does I hate shockbyte enforce, and which settings does it use?
No gather rate appears in the name I hate shockbyte. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on I hate shockbyte?
A procedural map of 5,500 with seed 1337, generated by the game, runs on I hate shockbyte. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does I hate shockbyte sit geographically?
Nothing on I hate shockbyte states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.86.131:21832.
What version of Rust is running on I hate shockbyte?
I hate shockbyte operates on Linux with Rust network protocol 2633 and build 164530. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is I hate shockbyte, and is it online at the moment?
As of now, I hate shockbyte is offline; the last sighting was 31 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to I hate shockbyte?
Enter client.connect 157.85.86.131:21832 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.