The count
LiveLive coverage · Rust server
PureGaming
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,274, the top 24% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PureGaming
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,274 today
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 23:35 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 23:27 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 22:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 22:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 21:22 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Wednesday 14 October 2026, 17:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 12.2 days
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does PureGaming wipe, and at what times?
No wipe schedule applies to PureGaming: the world is remade every few hours and those resets do not count.
Tags and categories
Where does PureGaming appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PureGaming are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on PureGaming carry?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list PureGaming publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is PureGaming at the moment?
0 of PureGaming's 5 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 00:00 UTC, at 1 players on average.
Where does PureGaming sit in the server rankings?
Player hours over seven days put PureGaming at #5,274, in the top 24% of all ranked servers.
Rules and settings
What settings and rules does PureGaming run?
The name PureGaming carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on PureGaming?
A procedural map of 3,000 with seed 68, generated by the game, runs on PureGaming. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does PureGaming sit geographically?
No region is published by PureGaming. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.86.168:20340.
How well does PureGaming perform?
The average server fps was 197 over the last 48 hours; the lowest was 129. It supported up to 47,892 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,550 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is PureGaming on?
Rust network protocol 2635 and build 168909 on Linux is what PureGaming runs. To join, your game must use the same protocol; Steam handles the update for you.
Is PureGaming up now, and how steady is its uptime?
PureGaming is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 14 October 2026.
How to join
What is the way to connect to PureGaming?
Enter client.connect 157.85.86.168:20340 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.