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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours PureGaming: 0 players on now Updated every five minutes

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PureGaming

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #5,274, the top 24% of all ranked servers.
  • It resets its world every few hours: 5 new worlds this week, none of them a wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#5,274ranktop 24%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on PureGaming

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,274 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world; 1 players at the peak

Peak
1
Crowd
held half
Lasted
12.2 days
Players before
1

Similar servers

the same kind of game, then region, group limit, rate and wipes
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22 / 300
RaidLab
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0 / 50
EU Hub 01
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0 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
6 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
5 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50

Quick answers

from the figures on this page

Wipe days

How often does PureGaming wipe, and at what times?

No wipe schedule applies to PureGaming: the world is remade every few hours and those resets do not count.

Tags and categories

Where does PureGaming appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PureGaming are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on PureGaming carry?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list PureGaming publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is PureGaming at the moment?

0 of PureGaming's 5 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 00:00 UTC, at 1 players on average.

Where does PureGaming sit in the server rankings?

Player hours over seven days put PureGaming at #5,274, in the top 24% of all ranked servers.

Rules and settings

What settings and rules does PureGaming run?

The name PureGaming carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on PureGaming?

A procedural map of 3,000 with seed 68, generated by the game, runs on PureGaming. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does PureGaming sit geographically?

No region is published by PureGaming. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.86.168:20340.

How well does PureGaming perform?

The average server fps was 197 over the last 48 hours; the lowest was 129. It supported up to 47,892 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,550 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is PureGaming on?

Rust network protocol 2635 and build 168909 on Linux is what PureGaming runs. To join, your game must use the same protocol; Steam handles the update for you.

Is PureGaming up now, and how steady is its uptime?

PureGaming is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 14 October 2026.

How to join

What is the way to connect to PureGaming?

Enter client.connect 157.85.86.168:20340 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.