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81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours [Bio] Private Server: 0 players on now Updated every five minutes

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[Bio] Private Server

Key points

  • 0 of 2 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #3,930, the top 18% of all ranked servers.
  • The current map has been up 27d 19h, since Thursday 1 October, 18:43 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 2 players

0/ 2players now 0% full
17-day averagepeak 2
#3,930ranktop 18%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [Bio] Private Server

Players

AveragePeak
00.511.5215:0011:0017:0001:0007:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608015:0011:0017:0001:0007:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,930 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
12.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [Bio] Private Server?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [Bio] Private Server wipe, and at what times?

Too few wipes are recorded for [Bio] Private Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 19 hours.

Tags and categories

Where does [Bio] Private Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, [Bio] Private Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on [Bio] Private Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list [Bio] Private Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on [Bio] Private Server right now?

0 of [Bio] Private Server's 2 slots are filled right now. The seven-day average is 1 players, with a peak of 2. Between now and 48 hours back, 19:00 UTC drew the most players, 2 on average.

What position does [Bio] Private Server hold among Rust servers?

On player hours for the past seven days, [Bio] Private Server sits at #3,930, inside the top 18% of ranked servers.

Settings and map

What rules does [Bio] Private Server enforce, and which settings does it use?

No gather rate appears in the name [Bio] Private Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [Bio] Private Server?

[Bio] Private Server runs a game-generated procedural map: size 3,000, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is [Bio] Private Server hosted in?

There is no region from [Bio] Private Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.86.211:28015.

What is performance like on [Bio] Private Server?

The average server fps was 60 over the last 48 hours; the lowest was 60. It supported up to 52,639 entities, covering buildings, deployables and all other objects. Up to 3,207 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is [Bio] Private Server on?

The setup on [Bio] Private Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [Bio] Private Server stay online, and is it up right now?

Right now [Bio] Private Server is online. About 4 hours ago is when it last restarted, according to its uptime. It was online for 145 of 168 hours in the last 7 full days, or 86% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [Bio] Private Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.211:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.