The count
Live coverage · Rust server
VoltMoto
Offline VoltMoto is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,366, the top 71% of all ranked servers.
- The current map has been up 27d 10h, since Wednesday 30 September, 14:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VoltMoto
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,366 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 30 September 2026, 13:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at VoltMoto?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does VoltMoto wipe?
The record holds too few of VoltMoto's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 10 hours.
Tags and filters
Where does VoltMoto appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists VoltMoto fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for VoltMoto signify?
These are the tags VoltMoto makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on VoltMoto?
VoltMoto is not online at the moment, having last been seen 14 days 12 hours ago.
Where does VoltMoto sit in the server rankings?
Ranked by seven-day player hours, VoltMoto is #15,366, placing it in the top 71% of ranked servers.
Rules and settings
What rules does VoltMoto enforce, and which settings does it use?
The name VoltMoto carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on VoltMoto?
Size 1,500, seed 50000: that is the procedural map the game generates for VoltMoto. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is VoltMoto in?
There is no region from VoltMoto. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.86.217:26464.
What Rust version is VoltMoto on?
The setup on VoltMoto is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does VoltMoto stay online, and is it up right now?
As of now, VoltMoto is offline; the last sighting was 14 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.
How to join
What is the way to connect to VoltMoto?
Enter client.connect 157.85.86.217:26464 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.