The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,437, the top 69% of all ranked servers.
- The current map has been up 18d 16h, since Friday 9 October, 23:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,437 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 9 October 2026, 23:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does A Shockbyte Rust Server wipe, and at what times?
A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 18 days 16 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is carrying 0 players at the moment, with 40 slots in total. Averaged over seven days: 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, A Shockbyte Rust Server is #15,437, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 3,000, seed 618226138: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does A Shockbyte Rust Server sit geographically?
There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.86.38:21156.
Is performance on A Shockbyte Rust Server steady?
Server fps averaged 197 over the last 48 hours, with a low of 169. Buildings, deployables and everything else in the world added up to a maximum of 45,248 entities. Up to 4,729 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay online, and is it up right now?
Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 39 hours ago. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.38:21156.