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41,711 players on Rust servers right now 11,619 servers online 3,041 with players on 92 fresh wipes in the last three hours REVISION: 0 players (offline) Updated every five minutes

Live coverage · Rust server

REVISION

Offline REVISION is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 75 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,427, the top 71% of all ranked servers.
  • The current map has been up 22d 3h, since Tuesday 6 October, 04:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak –
#15,427ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on REVISION

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,427 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
24 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on REVISION?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does REVISION wipe?

The record holds too few of REVISION's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 3 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does REVISION show up in?

The Rust Live Stats lists that include REVISION are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on REVISION?

gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list REVISION publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on REVISION?

REVISION is not online at the moment, having last been seen 15 days 6 hours ago.

What position does REVISION hold among Rust servers?

Ranked by seven-day player hours, REVISION is #15,427, placing it in the top 71% of ranked servers.

Map and rules

What rules does REVISION enforce, and which settings does it use?

The name REVISION carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on REVISION?

A procedural map of 4,300 with seed 47267105, generated by the game, runs on REVISION. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does REVISION sit geographically?

No region is published by REVISION. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.86.46:28015.

What Rust version is REVISION on?

Rust network protocol 2634 and build 166652 on Linux is what REVISION runs. To join, your game must use the same protocol; Steam handles the update for you.

Does REVISION stay online, and is it up right now?

At the time of this update, REVISION is down, last seen 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to REVISION?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.46:28015.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.