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89,789 players on Rust servers right now 11,881 servers online 4,026 with players on 159 fresh wipes in the last three hours full ketchup: 0 players (offline) Updated every five minutes

Live coverage · Rust server

full ketchup

Offline full ketchup is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,285, the top 33% of all ranked servers.
  • The current map has been up 5d 14h, since Thursday 22 October, 05:18 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 1
#7,285ranktop 33%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on full ketchup

Players

AveragePeak
00.250.50.75121:0023:0000:0002:0003:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510021:0023:0000:0002:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,285 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct16 Oct22 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
22 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
184 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
161 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
57 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at full ketchup?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

How often does full ketchup wipe, and at what times?

The record holds too few of full ketchup's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 14 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does full ketchup show up in?

The Rust Live Stats lists that include full ketchup are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on full ketchup?

These are the tags full ketchup makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on full ketchup right now?

full ketchup is not online at the moment, having last been seen 38 hours ago. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 21:00 UTC, at 0 players on average.

How does full ketchup compare with other Rust servers in the rankings?

On player hours for the past seven days, full ketchup sits at #7,285, inside the top 33% of ranked servers.

Map and rules

What rules does full ketchup enforce, and which settings does it use?

Nothing in the name of full ketchup states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is live on full ketchup?

full ketchup runs a game-generated procedural map: size 3,500, seed 101. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does full ketchup sit geographically?

No region is published by full ketchup. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.86.50:20835.

Is performance on full ketchup steady?

Server fps averaged 74 over the last 48 hours, with a low of 59. Buildings, deployables and everything else in the world added up to a maximum of 68,173 entities. Up to 3,075 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on full ketchup?

The setup on full ketchup is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is full ketchup, and is it online at the moment?

As of now, full ketchup is offline; the last sighting was 38 hours ago. About 12 hours ago is when it last restarted, according to its uptime. It was online for 87 of 168 hours in the last 7 full days, or 52% of the time. Rust Live Stats has tracked it since 30 September 2026.

Connecting

What steps connect you to full ketchup?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.86.50:20835.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.