The count
LiveLive coverage · EU
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,521, the top 38% of all ranked servers, and #2146 in EU.
- The current map has been up 26d 3h, since Friday 2 October, 01:52 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,521 today
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 01:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 16:40 UTC
- Peak
- 1
- Crowd
- halved by day 7
- Lasted
- 15.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 14:52 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 01:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 3 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 7 when it did not hold.
How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe, and at what times?
Once a month is all [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 3 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show up in?
The Rust Live Stats lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL carry?
These are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL right now?
Live now: 0 players on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, out of 40 slots. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 01:00 UTC drew the most players, 1 on average.
What position does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold among Rust servers?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #2,146 in Europe on the past week's player hours, and #8,521 overall in the top 38% of ranked servers.
Map and rules
What settings and rules does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
No gather rate appears in the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Size 3,000, seed 1179055683: that is the procedural map the game generates for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit geographically?
The EU tag on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.87.15:22657.
How well does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL perform?
Server fps averaged 151 over the last 48 hours, with a low of 118. Entity count reached 50,734: buildings, deployables and the rest of the world. Up to 3,602 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it online at the moment?
At the time of this update, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is live. About 2 hours ago is when it last restarted, according to its uptime. 162 of 168 hours were online in the last 7 full days, giving 96% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.87.15:22657.
