Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
54,200 players on Rust servers right now 11,747 servers online 3,368 with players on 130 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

A Shockbyte Rust Server

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 2.
  • It ranks #7,684, the top 35% of all ranked servers.
  • The current map has been up 2d 2h, since Monday 26 October, 20:43 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
27-day averagepeak 2
#7,684ranktop 35%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
00.511.5215:0016:0020:0021:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040015:0016:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,684 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe, and at what times?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 2 days 2 hours.

Tags and categories

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on A Shockbyte Rust Server?

Live now: 0 players on A Shockbyte Rust Server, out of 5 slots. The seven-day average is 2 players, with a peak of 2. Between now and 48 hours back, 20:00 UTC drew the most players, 2 on average.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #7,684, inside the top 35% of ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 1141932086. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is A Shockbyte Rust Server hosted in?

Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.87.173:21372 is its address.

Is performance on A Shockbyte Rust Server steady?

Server fps averaged 240 over the last 48 hours, with a low of 240. It supported up to 7,657 entities, covering buildings, deployables and all other objects. Up to 1,965 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is A Shockbyte Rust Server on?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

Right now A Shockbyte Rust Server is online. About 1 hours ago is when it last restarted, according to its uptime. 2 of 24 hours were online in the last 1 full day, giving 8% uptime. The first sighting by Rust Live Stats was on 26 October 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.87.173:21372 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.