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51,425 players on Rust servers right now 11,685 servers online 3,180 with players on 127 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 5.
  • It ranks #7,228, the top 32% of all ranked servers.
  • The current map has been up 7d 17h, since Wednesday 21 October, 15:53 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 5
#7,228ranktop 32%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,228 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.

Wipes

newest first

Wipe peaks at 5 players, 1 in the queue

Peak
5 +1 queue
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
4.8 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
3.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 24 hours in, and 1 more were queued. Half the peak was held until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for A Shockbyte Rust Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is A Shockbyte Rust Server at the moment?

0 of A Shockbyte Rust Server's 10 slots are filled right now. Peak over the past week: 5. Average: 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #7,228, inside the top 32% of ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

Size 3,500, seed 833938114: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.87.206:21438.

How well does A Shockbyte Rust Server perform?

Server fps averaged 111 over the last 48 hours, with a low of 34. Entity count reached 72,546: buildings, deployables and the rest of the world. Up to 3,383 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay online, and is it up right now?

At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 2 days 17 hours ago. 163 of 168 hours were online in the last 7 full days, giving 97% uptime. Rust Live Stats has tracked it since 13 October 2026.

How to join

How do you get onto A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.87.206:21438.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.