The count
Live coverage · Rust server
A Shockbyte Rust Server
Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #6,488, the top 29% of all ranked servers.
- The current map has been up 1d 9h, since Wednesday 28 October, 01:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,488 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 01:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 25 October 2026, 11:24 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 2.6 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Sunday 4 October 2026, 11:16 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 21 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 28 September 2026, 13:30 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Saturday 26 September 2026, 09:18 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 2
Wipe
Wipe peaks at 3 players
Friday 25 September 2026, 14:59 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 21 September 2026, 18:42 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 3.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 2 players. 17 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 hours have passed since this world was generated.
Lists and tags
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for A Shockbyte Rust Server signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server reads offline at the moment; the last sighting was 32 hours ago. Averaged across seven days, 0 players; the peak was 3.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked by seven-day player hours, A Shockbyte Rust Server is #6,488, placing it in the top 29% of ranked servers.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 790773571. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is A Shockbyte Rust Server in?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.87.236:23726.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 159 over the last 48 hours, with a low of 85. Buildings, deployables and everything else in the world added up to a maximum of 48,872 entities. Memory use peaked at 3,444 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
A Shockbyte Rust Server is currently offline, with its last appearance 32 hours ago. About 18 hours ago is when it last restarted, according to its uptime. 63 of 168 hours were online in the last 7 full days, giving 38% uptime. The first sighting by Rust Live Stats was on 21 September 2026.
Getting on
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.87.236:23726.