The count
Live coverage · Rust server
Meduza Classic Test
Offline Meduza Classic Test is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 75 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,841, the top 72% of all ranked servers.
- The current map has been up 25d 13h, since Saturday 3 October, 09:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Meduza Classic Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,841 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Saturday 3 October 2026, 09:43 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Meduza Classic Test?
The average peak across its recent wipes is 4 players. The crowd on the latest wipe peaked 6 hours in.
On what timetable does Meduza Classic Test wipe?
Meduza Classic Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 13 hours have passed since this world was generated.
Lists and tags
Where does Meduza Classic Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Meduza Classic Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Meduza Classic Test signify?
These are the tags Meduza Classic Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Meduza Classic Test?
Meduza Classic Test reads offline at the moment; the last sighting was 19 days 10 hours ago.
How does Meduza Classic Test compare with other Rust servers in the rankings?
Player hours over seven days put Meduza Classic Test at #15,841, in the top 72% of all ranked servers.
Map and rules
What rules does Meduza Classic Test enforce, and which settings does it use?
No gather rate appears in the name Meduza Classic Test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Meduza Classic Test?
Size 5,000, seed 50000: that is the procedural map the game generates for Meduza Classic Test. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Meduza Classic Test hosted in?
Nothing on Meduza Classic Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.87.35:26698.
What Rust version is Meduza Classic Test on?
The setup on Meduza Classic Test is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does Meduza Classic Test stay online, and is it up right now?
Meduza Classic Test is currently offline, with its last appearance 19 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Meduza Classic Test?
Enter client.connect 157.85.87.35:26698 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.