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63,224 players on Rust servers right now 11,690 servers online 3,459 with players on 120 fresh wipes in the last three hours 1v1v1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

1v1v1

Offline 1v1v1 is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,236, the top 70% of all ranked servers.
  • The current map has been up 26d 0h, since Friday 2 October, 11:15 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,236ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 1v1v1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,236 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
139 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on 1v1v1?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does 1v1v1 wipe, and at what times?

Too few wipes are recorded for 1v1v1 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days.

Tags and filters

Which Rust Live Stats filters and lists does 1v1v1 show up in?

On Rust Live Stats, 1v1v1 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for 1v1v1 signify?

These are the tags 1v1v1 makes public: gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on 1v1v1 right now?

1v1v1 reads offline at the moment; the last sighting was 13 days 20 hours ago.

What position does 1v1v1 hold among Rust servers?

On player hours for the past seven days, 1v1v1 sits at #15,236, inside the top 70% of ranked servers.

Settings and map

What settings and rules does 1v1v1 run?

No gather rate appears in the name 1v1v1. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on 1v1v1?

1v1v1 runs a game-generated procedural map: size 2,500, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

Where does 1v1v1 sit geographically?

No region is published by 1v1v1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.87.80:22970.

What Rust version is 1v1v1 on?

The setup on 1v1v1 is Rust network protocol 2634 and build 166586 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 1v1v1 stay online, and is it up right now?

At the time of this update, 1v1v1 is down, last seen 13 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to 1v1v1?

Enter client.connect 157.85.87.80:22970 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp3
Max players The slot count is 3.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.