The count
Live coverage · Rust server
Mark Test Server
Offline Mark Test Server is not on the server list right now. The figures below are from when it was last seen, 15h ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,479, the top 43% of all ranked servers.
- The current map has been up 12d 23h, since Friday 16 October, 09:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mark Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,479 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 08:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 10:48 UTC
- Peak
- 1
- Crowd
- halved by day 7
- Lasted
- 8.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Mark Test Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 7.
How often does Mark Test Server wipe, and at what times?
Mark Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 12 days 23 hours.
Lists and tags
Where does Mark Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Mark Test Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Mark Test Server signify?
These are the tags Mark Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Mark Test Server right now?
Last seen 15 hours ago, Mark Test Server is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.
What position does Mark Test Server hold among Rust servers?
Player hours over seven days put Mark Test Server at #9,479, in the top 43% of all ranked servers.
Map and rules
What settings and rules does Mark Test Server run?
Nothing in the name of Mark Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Mark Test Server?
Size 3,000, seed 50000: that is the procedural map the game generates for Mark Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Mark Test Server sit geographically?
There is no region from Mark Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.88.135:20387 is its address.
What is performance like on Mark Test Server?
Server fps averaged 239 over the last 48 hours, with a low of 233. Entity count reached 48,895: buildings, deployables and the rest of the world. Up to 3,178 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Mark Test Server?
Rust network protocol 2635 and build 168909 on Linux is what Mark Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Mark Test Server up now, and how steady is its uptime?
As of now, Mark Test Server is offline; the last sighting was 15 hours ago. The uptime it reports puts the last restart at about 32 hours ago. It was online for 162 of 168 hours in the last 7 full days, or 96% of the time. Rust Live Stats has tracked it since 7 October 2026.
How to join
How do you get onto Mark Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.88.135:20387.