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73,470 players on Rust servers right now 11,849 servers online 3,705 with players on 219 fresh wipes in the last three hours A Shockbyte Rust Server: 2 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 2 of 40 players are on now, 5% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,553, the top 25% of all ranked servers.
  • The current map has been up 7h, since Thursday 29 October, 06:33 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 2 of 40 players

2/ 40players now 5% full
07-day averagepeak 2
#5,553ranktop 25%
7h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeakWipe
00.511.5214:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 06:33 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040014:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 06:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,553 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
–
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.

On what timetable does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 7 hours have passed since this world was generated.

Tags and categories

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 2 players at the moment, with 40 slots in total. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 12:00 UTC, at 2 players on average.

Where does A Shockbyte Rust Server sit in the server rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #5,553, placing it in the top 25% of ranked servers.

Rules and settings

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Shockbyte Rust Server?

A procedural map of 4,000 with seed 1391437402, generated by the game, runs on A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does A Shockbyte Rust Server sit geographically?

There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.88.157:28697.

How well does A Shockbyte Rust Server perform?

It never went below 182 server fps in the last 48 hours, averaging 223. Entity count reached 95,259: buildings, deployables and the rest of the world. Up to 4,113 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 33 minutes ago. It was online for 119 of 120 hours in the last 5 full days, or 99% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.88.157:28697.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.