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32,693 players on Rust servers right now 11,617 servers online 2,804 with players on 68 fresh wipes in the last three hours 111: 1 players (offline) Updated every five minutes

Live coverage · Rust server

111

Offline 111 is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #4,997, the top 22% of all ranked servers.
  • The current map has been up 1d 17h, since Tuesday 27 October, 12:35 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#4,997ranktop 22%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on 111

Players

AveragePeakWipe
00.250.50.75107:0009:0012:0014:0019:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040007:0009:0012:0014:0019:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,997 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
8.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
50 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
69 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on 111?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does 111 wipe?

Wipes on 111 come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 41 hours.

Lists and tags

Where does 111 appear in Rust Live Stats lists and filters?

On Rust Live Stats, 111 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on 111?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 111 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on 111 right now?

111 is not online at the moment, having last been seen 32 hours ago. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 12:00 UTC drew the most players, 1 on average.

What position does 111 hold among Rust servers?

On player hours for the past seven days, 111 sits at #4,997, inside the top 22% of ranked servers.

Map and rules

What settings and rules does 111 run?

No gather rate appears in the name 111. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on 111?

A procedural map of 3,000 with seed 1413963070, generated by the game, runs on 111. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is 111 hosted in?

Nothing on 111 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.88.87:28075 is its address.

How well does 111 perform?

Server fps averaged 238 over the last 48 hours, with a low of 234. It supported up to 47,427 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,092 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on 111?

The setup on 111 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is 111 up now, and how steady is its uptime?

At the time of this update, 111 is down, last seen 32 hours ago. About 2 hours ago is when it last restarted, according to its uptime. 80 of 168 hours were online in the last 7 full days, giving 48% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

How to join

How do you get onto 111?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.88.87:28075.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.