The count
Live coverage · Rust server
ZCheckServer
Offline ZCheckServer is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 22 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,015.
- The current map has been up 46d 18h, since Friday 11 September, 02:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZCheckServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,015 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does ZCheckServer wipe?
The record holds too few of ZCheckServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 46 days 18 hours.
Tags and categories
Where does ZCheckServer appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ZCheckServer fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ZCheckServer?
These are the tags ZCheckServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp22 (Max players): The slot count is 22; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is ZCheckServer at the moment?
ZCheckServer reads offline at the moment; the last sighting was 43 days 5 hours ago.
Where does ZCheckServer sit in the server rankings?
Ranked by seven-day player hours, ZCheckServer is #15,015, placing it in the top – of ranked servers.
Rules and settings
What settings and rules does ZCheckServer run?
Nothing in the name of ZCheckServer states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on ZCheckServer?
A procedural map, generated by the game, runs on ZCheckServer.
About the server
What location is ZCheckServer in?
No region is published by ZCheckServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.89.95:28855.
What Rust version is ZCheckServer on?
Rust network protocol 2633 and build 163794 on Linux is what ZCheckServer runs. Steam updates it for you, but your game needs the same protocol to join.
Does ZCheckServer stay online, and is it up right now?
At the time of this update, ZCheckServer is down, last seen 43 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto ZCheckServer?
Enter client.connect 157.85.89.95:28855 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.