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38,590 players on Rust servers right now 11,700 servers online 2,938 with players on 91 fresh wipes in the last three hours Hop Town Studio - Roleplay Media: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hop Town Studio - Roleplay Media

Offline Hop Town Studio - Roleplay Media is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 125 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,224, the top 71% of all ranked servers.
  • The current map has been up 44d 2h, since Tuesday 15 September, 00:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak –
#16,224ranktop 71%
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hop Town Studio - Roleplay Media

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,224 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
73 / 999
176 / 999
67 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
11 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
1 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Hop Town Studio - Roleplay Media?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Hop Town Studio - Roleplay Media wipe, and at what times?

Too few wipes are recorded for Hop Town Studio - Roleplay Media to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 44 days 2 hours.

Tags and categories

Where does Hop Town Studio - Roleplay Media appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hop Town Studio - Roleplay Media are Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Hop Town Studio - Roleplay Media signify?

These are the tags Hop Town Studio - Roleplay Media makes public: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^r (Roleplay): Roleplay server; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Use this server to practise and design your bases; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Hop Town Studio - Roleplay Media?

Hop Town Studio - Roleplay Media is not online at the moment, having last been seen 33 days 21 hours ago.

What position does Hop Town Studio - Roleplay Media hold among Rust servers?

Player hours over seven days put Hop Town Studio - Roleplay Media at #16,224, in the top 71% of all ranked servers.

Settings and map

What settings and rules does Hop Town Studio - Roleplay Media run?

No gather rate appears in the name Hop Town Studio - Roleplay Media. Eight players per group, which is the game's default. It runs build & creative, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Hop Town Studio - Roleplay Media?

Hop Town Studio - Roleplay Media runs a game-generated procedural map: size 4,750, seed 966214. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is Hop Town Studio - Roleplay Media in?

There is no region from Hop Town Studio - Roleplay Media. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.90.101:28015 is its address.

What version of Rust is running on Hop Town Studio - Roleplay Media?

The setup on Hop Town Studio - Roleplay Media is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Hop Town Studio - Roleplay Media stay online, and is it up right now?

At the time of this update, Hop Town Studio - Roleplay Media is down, last seen 33 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to Hop Town Studio - Roleplay Media?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.90.101:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The slot count is 125.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^r
Roleplay Roleplay server.
^c
Creative This is creative: a sandbox with no gathering, where you build freely.
^k
Build server Use this server to practise and design your bases.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.