The count
Live coverage · Rust server
Swifty's Server
Offline Swifty's Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,950, the top 69% of all ranked servers.
- The current map has been up 32d 9h, since Sunday 27 September, 20:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Swifty's Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,950 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 27 September 2026, 19:47 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Swifty's Server?
Recent wipes on this server averaged a peak of 2 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak.
On what timetable does Swifty's Server wipe?
Swifty's Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Swifty's Server show up in?
On Rust Live Stats, Swifty's Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Swifty's Server?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Swifty's Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Swifty's Server right now?
Last seen 28 days 4 hours ago, Swifty's Server is offline right now.
How does Swifty's Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Swifty's Server is #15,950, placing it in the top 69% of ranked servers.
Rules and settings
What rules does Swifty's Server enforce, and which settings does it use?
Nothing in the name of Swifty's Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Swifty's Server?
Size 3,000, seed 1041724651: that is the procedural map the game generates for Swifty's Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is Swifty's Server in?
No region is published by Swifty's Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.90.139:20837.
What Rust version is Swifty's Server on?
Rust network protocol 2633 and build 165217 on Linux is what Swifty's Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Swifty's Server up now, and how steady is its uptime?
Swifty's Server is currently offline, with its last appearance 28 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Swifty's Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.90.139:20837.