The count
LiveLive coverage · Rust server
The Final Stand
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #9,457, the top 43% of all ranked servers.
- It resets its world every few hours: 8 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on The Final Stand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,457 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 23:52 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 17:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 16:55 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 16:47 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 16:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 04:29 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
World reset
New world
Thursday 22 October 2026, 04:16 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
World reset
New world
Thursday 22 October 2026, 04:12 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does The Final Stand wipe?
Every few hours The Final Stand generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Tags and categories
Where does The Final Stand appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists The Final Stand fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
What do the tags listed for The Final Stand signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which The Final Stand publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is The Final Stand at the moment?
0 of The Final Stand's 75 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.
Where does The Final Stand sit in the server rankings?
On player hours for the past seven days, The Final Stand sits at #9,457, inside the top 43% of ranked servers.
Rules and settings
What rules does The Final Stand enforce, and which settings does it use?
No gather rate appears in the name The Final Stand. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on The Final Stand?
The Final Stand runs a game-generated procedural map: size 2,200, seed 300900. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is The Final Stand hosted in?
No region is published by The Final Stand. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.90.185:28015.
Is performance on The Final Stand steady?
The average server fps was 237 over the last 48 hours; the lowest was 223. It supported up to 22,991 entities, covering buildings, deployables and all other objects. Up to 5,426 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is The Final Stand on?
Rust network protocol 2635 and build 168909 on Linux is what The Final Stand runs. Steam updates it for you, but your game needs the same protocol to join.
Does The Final Stand stay online, and is it up right now?
At the time of this update, The Final Stand is live. About 15 hours ago is when it last restarted, according to its uptime. It was online for 120 of 120 hours in the last 5 full days, or 100% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to The Final Stand?
Enter client.connect 157.85.90.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.