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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours The Final Stand: 0 players on now Updated every five minutes

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The Final Stand

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,457, the top 43% of all ranked servers.
  • It resets its world every few hours: 8 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 2
#9,457ranktop 43%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on The Final Stand

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,457 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
2

New world

Peak
–
Crowd
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Lasted
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Players before
2

New world

Peak
–
Crowd
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Lasted
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Players before
1

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122 / 300
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RaidLab
groups of 8+ · 19 on average
200 / 50
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
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groups of 8+ · 1x · 2 on average
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Quick answers

from the figures on this page

Wipe schedule

On what timetable does The Final Stand wipe?

Every few hours The Final Stand generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and categories

Where does The Final Stand appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists The Final Stand fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What do the tags listed for The Final Stand signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which The Final Stand publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is The Final Stand at the moment?

0 of The Final Stand's 75 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.

Where does The Final Stand sit in the server rankings?

On player hours for the past seven days, The Final Stand sits at #9,457, inside the top 43% of ranked servers.

Rules and settings

What rules does The Final Stand enforce, and which settings does it use?

No gather rate appears in the name The Final Stand. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on The Final Stand?

The Final Stand runs a game-generated procedural map: size 2,200, seed 300900. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is The Final Stand hosted in?

No region is published by The Final Stand. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.90.185:28015.

Is performance on The Final Stand steady?

The average server fps was 237 over the last 48 hours; the lowest was 223. It supported up to 22,991 entities, covering buildings, deployables and all other objects. Up to 5,426 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is The Final Stand on?

Rust network protocol 2635 and build 168909 on Linux is what The Final Stand runs. Steam updates it for you, but your game needs the same protocol to join.

Does The Final Stand stay online, and is it up right now?

At the time of this update, The Final Stand is live. About 15 hours ago is when it last restarted, according to its uptime. It was online for 120 of 120 hours in the last 5 full days, or 100% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to The Final Stand?

Enter client.connect 157.85.90.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players Slots: 75.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.