The count
Live coverage · Rust server
MtnDrew's Shockbyte
Offline MtnDrew's Shockbyte is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,909.
- The current map has been up 54d 9h, since Saturday 5 September, 04:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MtnDrew's Shockbyte
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,909 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does MtnDrew's Shockbyte wipe?
MtnDrew's Shockbyte's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 54 days 9 hours.
Tags and categories
Which Rust Live Stats filters and lists does MtnDrew's Shockbyte show up in?
On Rust Live Stats, MtnDrew's Shockbyte is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on MtnDrew's Shockbyte carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MtnDrew's Shockbyte publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on MtnDrew's Shockbyte right now?
Last seen 45 days 1 hours ago, MtnDrew's Shockbyte is offline right now.
What position does MtnDrew's Shockbyte hold among Rust servers?
Ranked by seven-day player hours, MtnDrew's Shockbyte is #12,909, placing it in the top – of ranked servers.
Settings and map
Which settings and rules are in force on MtnDrew's Shockbyte?
The name MtnDrew's Shockbyte carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on MtnDrew's Shockbyte?
The map on MtnDrew's Shockbyte is procedural, made by the game itself.
Server facts
Where does MtnDrew's Shockbyte sit geographically?
Nothing on MtnDrew's Shockbyte states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.90.18:21452.
What version of Rust is running on MtnDrew's Shockbyte?
MtnDrew's Shockbyte operates on Linux with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.
Does MtnDrew's Shockbyte stay online, and is it up right now?
MtnDrew's Shockbyte is currently offline, with its last appearance 45 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.
Connecting
How do you get onto MtnDrew's Shockbyte?
Enter client.connect 157.85.90.18:21452 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.