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32,585 players on Rust servers right now 11,628 servers online 2,817 with players on 70 fresh wipes in the last three hours QCManiac: 0 players on now Updated every five minutes

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QCManiac

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 25d 2h, since Sunday 4 October, 03:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,341ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on QCManiac

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 4
Lasted
5.3 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
5.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on QCManiac?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 4.

When does QCManiac wipe?

Wipes on QCManiac come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days 2 hours.

Lists and tags

Where does QCManiac appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists QCManiac fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on QCManiac?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which QCManiac publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on QCManiac?

0 of QCManiac's 40 slots are filled right now. Across the past week the average was 0 players.

What position does QCManiac hold among Rust servers?

On player hours for the past seven days, QCManiac sits at #15,341, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on QCManiac?

The name QCManiac carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on QCManiac?

A procedural map of 2,000 with seed 50000, generated by the game, runs on QCManiac. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

Which region is QCManiac hosted in?

There is no region from QCManiac. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.91.105:29328 is its address.

Is performance on QCManiac steady?

It never went below 207 server fps in the last 48 hours, averaging 235. Entity count reached 18,973: buildings, deployables and the rest of the world. Up to 3,672 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is QCManiac on?

QCManiac operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does QCManiac stay online, and is it up right now?

QCManiac is up and running at this moment. About 2 days 17 hours ago is when it last restarted, according to its uptime. 61 of 168 hours were online in the last 7 full days, giving 36% uptime. The first sighting by Rust Live Stats was on 21 September 2026.

Getting on

What steps connect you to QCManiac?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.91.105:29328.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.