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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours Shockbyte: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Shockbyte

Offline Shockbyte is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,062, the top 54% of all ranked servers.
  • The current map has been up 3d 23h, since Sunday 25 October, 11:58 UTC.
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teams off moddedoxidehardcore

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak 1
#12,062ranktop 54%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Shockbyte

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,062 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.4 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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1 / 100
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0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
4 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
2 / 100
ほしラス2
EA · no group limit · 1 on average
1 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Shockbyte?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Shockbyte wipe, and at what times?

Wipes on Shockbyte come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 3 days 23 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Shockbyte show up in?

These are the Rust Live Stats lists Shockbyte fits: Modded Rust servers live now. Under the filters Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Shockbyte carry?

gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp1 (Max players): 1 slots are available; ts0 (Group limit): There are no teams here; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Shockbyte publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Shockbyte?

Shockbyte reads offline at the moment; the last sighting was 3 days 23 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Shockbyte sit in the server rankings?

Ranked by seven-day player hours, Shockbyte is #12,062, placing it in the top 54% of ranked servers.

Settings and map

What rules does Shockbyte enforce, and which settings does it use?

No gather rate appears in the name Shockbyte. It lists no limit on group size. hardcore is the mode, with The hardest mode Facepunch makes. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Shockbyte?

Shockbyte runs a game-generated procedural map of size 3,000.

Server details

What location is Shockbyte in?

There is no region from Shockbyte. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.91.179:26703.

What Rust version is Shockbyte on?

Rust network protocol 2635 and build 168909 on Linux is what Shockbyte runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Shockbyte, and is it online at the moment?

Shockbyte is currently offline, with its last appearance 3 days 23 hours ago. It was online for 37 of 168 hours in the last 7 full days, or 22% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Shockbyte?

Enter client.connect 157.85.91.179:26703 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore, the harsher ruleset, applies here.
mp1
Max players 1 slots are available.
ts0
Group limit There are no teams here.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.