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72,372 players on Rust servers right now 11,823 servers online 3,652 with players on 214 fresh wipes in the last three hours Mark VI Vanilla: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mark VI Vanilla

Offline Mark VI Vanilla is not on the server list right now. The figures below are from when it was last seen, 3h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 25d 19h, since Saturday 3 October, 18:00 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,326ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Mark VI Vanilla

Players

AveragePeak
0123400:0002:0004:0005:0007:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020000:0002:0004:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

On what timetable does Mark VI Vanilla wipe?

Mark VI Vanilla's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does Mark VI Vanilla show up in?

The Rust Live Stats lists that include Mark VI Vanilla are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Mark VI Vanilla?

These are the tags Mark VI Vanilla makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Mark VI Vanilla at the moment?

Mark VI Vanilla is not online at the moment, having last been seen 3 hours ago. Averaged over seven days: 0 players.

What position does Mark VI Vanilla hold among Rust servers?

Player hours over seven days put Mark VI Vanilla at #15,326, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does Mark VI Vanilla run?

No gather rate appears in the name Mark VI Vanilla. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Mark VI Vanilla?

Mark VI Vanilla runs a game-generated procedural map: size 4,250, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Mark VI Vanilla in?

There is no region from Mark VI Vanilla. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.91.226:29673.

How well does Mark VI Vanilla perform?

Server fps averaged 112 over the last 48 hours, with a low of 98. Entity count reached 103,672: buildings, deployables and the rest of the world. Memory use peaked at 4,085 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Mark VI Vanilla?

Rust network protocol 2635 and build 168909 on Linux is what Mark VI Vanilla runs. Steam updates it for you, but your game needs the same protocol to join.

Does Mark VI Vanilla stay online, and is it up right now?

Mark VI Vanilla is currently offline, with its last appearance 3 hours ago. About 5 hours ago is when it last restarted, according to its uptime. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Mark VI Vanilla?

Enter client.connect 157.85.91.226:29673 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.