The count
Live coverage · Rust server
loading server
Offline loading server is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,351, the top 69% of all ranked servers.
- The current map has been up 27d 1h, since Friday 2 October, 03:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on loading server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,351 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 03:28 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 30 September 2026, 00:48 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 19:26 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at loading server?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 1.
When does loading server wipe?
Wipes on loading server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 1 hours.
Lists and tags
Which Rust Live Stats filters and lists does loading server show up in?
On Rust Live Stats, loading server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on loading server carry?
These are the tags loading server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on loading server?
Last seen 6 days 11 hours ago, loading server is offline right now. Across the past week the average was 0 players.
Where does loading server sit in the server rankings?
Ranked by seven-day player hours, loading server is #15,351, placing it in the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on loading server?
Nothing in the name of loading server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on loading server?
A procedural map of 2,000 with seed 50000, generated by the game, runs on loading server. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is loading server in?
No region is published by loading server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.85.91.31:23953 is its address.
What version of Rust is running on loading server?
The setup on loading server is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is loading server up now, and how steady is its uptime?
At the time of this update, loading server is down, last seen 6 days 11 hours ago. 18 of 168 hours were online in the last 7 full days, giving 11% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to loading server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.91.31:23953.