The count
LiveLive coverage · Rust server
TheDuckPond
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,268, the top 68% of all ranked servers.
- The current map has been up 17d 22h, since Sunday 11 October, 23:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TheDuckPond
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,268 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TheDuckPond wipe?
Too few wipes are recorded for TheDuckPond to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 17 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does TheDuckPond show up in?
The Rust Live Stats lists that include TheDuckPond are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on TheDuckPond carry?
These are the tags TheDuckPond makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on TheDuckPond right now?
Live now: 0 players on TheDuckPond, out of 10 slots. The seven-day average for this server is 0 players.
How does TheDuckPond compare with other Rust servers in the rankings?
Player hours over seven days put TheDuckPond at #15,268, in the top 68% of all ranked servers.
Map and rules
Which settings and rules are in force on TheDuckPond?
No gather rate appears in the name TheDuckPond. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for TheDuckPond?
TheDuckPond runs a game-generated procedural map: size 4,250, seed 142150012. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does TheDuckPond sit geographically?
Nothing on TheDuckPond states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.92.105:21010.
What is performance like on TheDuckPond?
The average server fps was 120 over the last 48 hours; the lowest was 96. It supported up to 161,889 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,550 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on TheDuckPond?
The setup on TheDuckPond is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does TheDuckPond stay online, and is it up right now?
At the time of this update, TheDuckPond is live. The uptime it reports puts the last restart at about 4 hours ago. It was online for 64 of 168 hours in the last 7 full days, or 38% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto TheDuckPond?
Enter client.connect 157.85.92.105:21010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.