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61,573 players on Rust servers right now 11,733 servers online 3,391 with players on 186 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #5,677, the top 26% of all ranked servers.
  • The current map has been up 10d 5h, since Monday 19 October, 05:40 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 4
#5,677ranktop 26%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,677 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 46 hours in.

On what timetable does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 5 hours have passed since this world was generated.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is A Shockbyte Rust Server at the moment?

Live now: 0 players on A Shockbyte Rust Server, out of 40 slots. The seven-day average is 0 players, with a peak of 4. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Shockbyte Rust Server is #5,677, placing it in the top 26% of ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.92.39:27756 is its address.

Is performance on A Shockbyte Rust Server steady?

It never went below 1 server fps in the last 48 hours, averaging 128. It supported up to 49,230 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,651 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte Rust Server stay online, and is it up right now?

At the time of this update, A Shockbyte Rust Server is live. About 28 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 19 October 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.92.39:27756 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.