Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
37,258 players on Rust servers right now 11,622 servers online 2,894 with players on 80 fresh wipes in the last three hours Shenanigans Crew Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Shenanigans Crew Server

Key points

  • 0 of 12 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 3.
  • It ranks #3,277, the top 15% of all ranked servers.
  • The current map has been up 12d 8h, since Friday 16 October, 23:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 12 players

0/ 12players now 0% full
17-day averagepeak 3
#3,277ranktop 15%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Shenanigans Crew Server

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,277 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 7
Lasted
14.3 days
Players before
0

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
105 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
36 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Shenanigans Crew Server?

At their busiest, its recent wipes averaged 4 players. 27 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 7.

How often does Shenanigans Crew Server wipe, and at what times?

Wipes on Shenanigans Crew Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 8 hours.

Tags and categories

Which Rust Live Stats filters and lists does Shenanigans Crew Server show up in?

On Rust Live Stats, Shenanigans Crew Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Shenanigans Crew Server?

These are the tags Shenanigans Crew Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Shenanigans Crew Server at the moment?

0 of Shenanigans Crew Server's 12 slots are filled right now. The seven-day average is 1 players, with a peak of 3. The busiest hour in the past 48 was 03:00 UTC, averaging 3 players.

What position does Shenanigans Crew Server hold among Rust servers?

Ranked by seven-day player hours, Shenanigans Crew Server is #3,277, placing it in the top 15% of ranked servers.

Rules and settings

Which settings and rules are in force on Shenanigans Crew Server?

No gather rate appears in the name Shenanigans Crew Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Shenanigans Crew Server?

A procedural map of 3,000 with seed 5000, generated by the game, runs on Shenanigans Crew Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is Shenanigans Crew Server in?

Nothing on Shenanigans Crew Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.92.54:20557.

Is performance on Shenanigans Crew Server steady?

It never went below 28 server fps in the last 48 hours, averaging 59. Entity count reached 50,612: buildings, deployables and the rest of the world. The highest memory usage was 3,564 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Shenanigans Crew Server on?

Shenanigans Crew Server operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Shenanigans Crew Server up now, and how steady is its uptime?

Right now Shenanigans Crew Server is online. Based on the uptime it reports, the last restart was about 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Shenanigans Crew Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.92.54:20557.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players The slot count is 12.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.