The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 15d 5h, since Tuesday 13 October, 13:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 13 October 2026, 13:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 15 September 2026, 04:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 28.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 15 days 5 hours.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on A Shockbyte Rust Server carry?
These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is A Shockbyte Rust Server at the moment?
0 of A Shockbyte Rust Server's 16 slots are filled right now. Averaged over seven days: 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #15,373, inside the top 69% of ranked servers.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
No gather rate appears in the name A Shockbyte Rust Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 3,750, seed 984392630: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.93.16:26489.
Is performance on A Shockbyte Rust Server steady?
The average server fps was 97 over the last 48 hours; the lowest was 44. Buildings, deployables and everything else in the world added up to a maximum of 81,647 entities. Memory use peaked at 5,559 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does A Shockbyte Rust Server stay online, and is it up right now?
At the time of this update, A Shockbyte Rust Server is live. About 7 days 4 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.93.16:26489.