The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 8d 16h, since Tuesday 20 October, 17:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Tuesday 20 October 2026, 17:59 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 6 players
Sunday 18 October 2026, 23:15 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 01:46 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Wednesday 7 October 2026, 21:36 UTC
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 6.2 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 3 October 2026, 20:47 UTC
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Saturday 26 September 2026, 18:56 UTC
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7.1 days
- Players before
- 3
Wipe
Wipe peaks at 7 players
Saturday 26 September 2026, 00:17 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 01:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Show 2 earlier wipes
Wipe
Wipe peaks at 4 players
Wednesday 23 September 2026, 15:38 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 23 September 2026, 04:03 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 16 hours.
Tags and filters
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for A Shockbyte Rust Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on A Shockbyte Rust Server?
0 of A Shockbyte Rust Server's 40 slots are filled right now. Across the past week the average was 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,338, in the top 69% of all ranked servers.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for A Shockbyte Rust Server?
Size 1,900, seed 1685963946: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
Which region is A Shockbyte Rust Server hosted in?
There is no region from A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.93.190:26335.
What is performance like on A Shockbyte Rust Server?
It never went below 214 server fps in the last 48 hours, averaging 233. It supported up to 14,999 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,071 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 21 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 23 September 2026.
Connecting
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 157.85.93.190:26335 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.