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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #11,184, the top 50% of all ranked servers.
  • The current map has been up 9d 21h, since Tuesday 20 October, 00:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 3
#11,184ranktop 50%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,184 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
5wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
7.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
84 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
301 / 310

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes is 5 players. The crowd on the latest wipe peaked 27 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 21 hours.

Tags and categories

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for A Shockbyte Rust Server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

0 of A Shockbyte Rust Server's 40 slots are filled right now. Averaged across seven days, 0 players; the peak was 3.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #11,184, inside the top 50% of ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on A Shockbyte Rust Server?

A procedural map of 2,100 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does A Shockbyte Rust Server sit geographically?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.93.197:20914.

Is performance on A Shockbyte Rust Server steady?

It never went below 221 server fps in the last 48 hours, averaging 232. It supported up to 21,242 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,216 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does A Shockbyte Rust Server stay online, and is it up right now?

At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 3 days 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to A Shockbyte Rust Server?

Enter client.connect 157.85.93.197:20914 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.