The count
Live coverage · Rust server
The Batcave
Offline The Batcave is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,960, the top 71% of all ranked servers.
- The current map has been up 21d 20h, since Tuesday 6 October, 05:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on The Batcave
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,960 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 6 October 2026, 05:48 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at The Batcave?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
When does The Batcave wipe?
The Batcave's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 20 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does The Batcave show up in?
On Rust Live Stats, The Batcave is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on The Batcave carry?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list The Batcave publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on The Batcave right now?
The Batcave reads offline at the moment; the last sighting was 21 days 17 hours ago.
Where does The Batcave sit in the server rankings?
Ranked by seven-day player hours, The Batcave is #15,960, placing it in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on The Batcave?
Nothing in the name of The Batcave states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for The Batcave?
Size 2,500, seed 50000: that is the procedural map the game generates for The Batcave. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is The Batcave hosted in?
There is no region from The Batcave. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.93.7:28015.
What version of Rust is running on The Batcave?
The Batcave operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is The Batcave, and is it online at the moment?
At the time of this update, The Batcave is down, last seen 21 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 6 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to The Batcave?
Enter client.connect 157.85.93.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.