The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers.
- The current map has been up 11d 12h, since Saturday 17 October, 15:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 12 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on A Shockbyte Rust Server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
Live now: 0 players on A Shockbyte Rust Server, out of 2 slots. Averaged over seven days: 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #15,358, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Shockbyte Rust Server?
Size 1,500, seed 50000: that is the procedural map the game generates for A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 157.85.94.28:25084.
Is performance on A Shockbyte Rust Server steady?
The average server fps was 232 over the last 48 hours; the lowest was 217. It supported up to 8,203 entities, covering buildings, deployables and all other objects. Up to 3,461 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does A Shockbyte Rust Server stay online, and is it up right now?
At the time of this update, A Shockbyte Rust Server is live. About 11 days 10 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 157.85.94.28:25084 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.