The count
LiveLive coverage · Rust server
A Shockbyte x Discord Production Rust Server
Key points
- 0 of 9999 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,249, the top 64% of all ranked servers.
- The current map has been up 27d 10h, since Friday 2 October, 14:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte x Discord Production Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,249 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 14:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 23 hours after it.
When does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 10 hours have passed since this world was generated.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists A Shockbyte x Discord Production Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on A Shockbyte x Discord Production Rust Server carry?
These are the tags A Shockbyte x Discord Production Rust Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp9999 (Max players): Slots: 9,999; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on A Shockbyte x Discord Production Rust Server?
Live now: 0 players on A Shockbyte x Discord Production Rust Server, out of 9,999 slots. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 10:00 UTC drew the most players, 0 on average.
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #14,249, in the top 64% of all ranked servers.
Settings and map
Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?
Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,000, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is A Shockbyte x Discord Production Rust Server in?
No region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.94.38:27372.
How well does A Shockbyte x Discord Production Rust Server perform?
It never went below 227 server fps in the last 48 hours, averaging 237. Entity count reached 3,067: buildings, deployables and the rest of the world. Memory use peaked at 3,058 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?
Right now A Shockbyte x Discord Production Rust Server is online. About 3 days 12 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 2 October 2026.
How to join
How do you get onto A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.94.38:27372 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.