Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 162 fresh wipes in the last three hours Yarrak01: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Yarrak01

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,510, the top 61% of all ranked servers.
  • The current map has been up 14d 6h, since Tuesday 13 October, 13:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#13,510ranktop 61%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Yarrak01

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,510 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
2.1 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
208 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
191 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Yarrak01?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does Yarrak01 wipe?

Yarrak01 wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 6 hours.

Tags and categories

Where does Yarrak01 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Yarrak01 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Yarrak01 carry?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Yarrak01 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Yarrak01?

Yarrak01 is carrying 0 players at the moment, with 40 slots in total. The seven-day average is 0 players, with a peak of 1.

Where does Yarrak01 sit in the server rankings?

Player hours over seven days put Yarrak01 at #13,510, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does Yarrak01 run?

No gather rate appears in the name Yarrak01. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Yarrak01?

A procedural map of 3,500 with seed 4413, generated by the game, runs on Yarrak01. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Yarrak01 hosted in?

No region is published by Yarrak01. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 157.85.95.103:24839.

How well does Yarrak01 perform?

It never went below 61 server fps in the last 48 hours, averaging 116. Buildings, deployables and everything else in the world added up to a maximum of 65,851 entities. Memory use peaked at 4,576 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Yarrak01?

Yarrak01 operates on Linux with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Yarrak01, and is it online at the moment?

At the time of this update, Yarrak01 is live. About 3 days 4 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 10 October 2026.

How to join

How do you get onto Yarrak01?

Enter client.connect 157.85.95.103:24839 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.