Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
97,136 players on Rust servers right now 11,875 servers online 3,915 with players on 398 fresh wipes in the last three hours DEV SERV FR TERRES INCONNUES: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

DEV SERV FR TERRES INCONNUES

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 25d 22h, since Saturday 3 October, 18:35 UTC.
Join
moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,341ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DEV SERV FR TERRES INCONNUES

Players

AveragePeak
0123413:0014:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
244 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at DEV SERV FR TERRES INCONNUES?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does DEV SERV FR TERRES INCONNUES wipe, and at what times?

Too few wipes are recorded for DEV SERV FR TERRES INCONNUES to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 22 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does DEV SERV FR TERRES INCONNUES show up in?

On Rust Live Stats, DEV SERV FR TERRES INCONNUES is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on DEV SERV FR TERRES INCONNUES carry?

The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which DEV SERV FR TERRES INCONNUES publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on DEV SERV FR TERRES INCONNUES right now?

Live now: 0 players on DEV SERV FR TERRES INCONNUES, out of 10 slots. The seven-day average for this server is 0 players.

What position does DEV SERV FR TERRES INCONNUES hold among Rust servers?

On player hours for the past seven days, DEV SERV FR TERRES INCONNUES sits at #15,341, inside the top 69% of ranked servers.

Map and rules

What settings and rules does DEV SERV FR TERRES INCONNUES run?

The name DEV SERV FR TERRES INCONNUES carries no gather rate. Eight players per group, which is the game's default. softcore applies here, An easier Facepunch mode: some loot stays yours. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on DEV SERV FR TERRES INCONNUES?

A procedural map of 4,700 with seed 50000, generated by the game, runs on DEV SERV FR TERRES INCONNUES. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server facts

What location is DEV SERV FR TERRES INCONNUES in?

Nothing on DEV SERV FR TERRES INCONNUES states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.95.172:21214.

Is performance on DEV SERV FR TERRES INCONNUES steady?

It never went below 136 server fps in the last 48 hours, averaging 140. It supported up to 81,036 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,822 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on DEV SERV FR TERRES INCONNUES?

DEV SERV FR TERRES INCONNUES operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does DEV SERV FR TERRES INCONNUES stay online, and is it up right now?

At the time of this update, DEV SERV FR TERRES INCONNUES is live. Based on the uptime it reports, the last restart was about 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto DEV SERV FR TERRES INCONNUES?

Enter client.connect 157.85.95.172:21214 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://terresinconnues.fr.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts8,^o^z

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.