Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
55,156 players on Rust servers right now 11,749 servers online 3,381 with players on 134 fresh wipes in the last three hours Rust – Falling Kingdoms: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Rust – Falling Kingdoms

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,193, the top 68% of all ranked servers.
  • The current map has been up 14d 1h, since Wednesday 14 October, 21:23 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#15,193ranktop 68%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust – Falling Kingdoms

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,193 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rust – Falling Kingdoms?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does Rust – Falling Kingdoms wipe, and at what times?

Rust – Falling Kingdoms's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 1 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Rust – Falling Kingdoms show up in?

On Rust Live Stats, Rust – Falling Kingdoms is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Rust – Falling Kingdoms carry?

These are the tags Rust – Falling Kingdoms makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Rust – Falling Kingdoms at the moment?

0 of Rust – Falling Kingdoms's 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

How does Rust – Falling Kingdoms compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust – Falling Kingdoms is #15,193, placing it in the top 68% of ranked servers.

Settings and map

Which settings and rules are in force on Rust – Falling Kingdoms?

The name Rust – Falling Kingdoms carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rust – Falling Kingdoms?

A procedural map of 3,500 with seed 50000, generated by the game, runs on Rust – Falling Kingdoms. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

Which region is Rust – Falling Kingdoms hosted in?

There is no region from Rust – Falling Kingdoms. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.95.188:26941.

Is performance on Rust – Falling Kingdoms steady?

Server fps averaged 178 over the last 48 hours, with a low of 124. Buildings, deployables and everything else in the world added up to a maximum of 78,053 entities. Memory use peaked at 3,864 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Rust – Falling Kingdoms on?

Rust network protocol 2635 and build 167781 on Linux is what Rust – Falling Kingdoms runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust – Falling Kingdoms stay online, and is it up right now?

At the time of this update, Rust – Falling Kingdoms is live. Based on the uptime it reports, the last restart was about 2 days 6 hours ago. It was online for 135 of 168 hours in the last 7 full days, or 80% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Rust – Falling Kingdoms?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.95.188:26941.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.