The count
LiveLive coverage · Rust server
Rust – Falling Kingdoms
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,193, the top 68% of all ranked servers.
- The current map has been up 14d 1h, since Wednesday 14 October, 21:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust – Falling Kingdoms
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,193 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 21:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rust – Falling Kingdoms?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does Rust – Falling Kingdoms wipe, and at what times?
Rust – Falling Kingdoms's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 1 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Rust – Falling Kingdoms show up in?
On Rust Live Stats, Rust – Falling Kingdoms is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Rust – Falling Kingdoms carry?
These are the tags Rust – Falling Kingdoms makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Rust – Falling Kingdoms at the moment?
0 of Rust – Falling Kingdoms's 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
How does Rust – Falling Kingdoms compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Rust – Falling Kingdoms is #15,193, placing it in the top 68% of ranked servers.
Settings and map
Which settings and rules are in force on Rust – Falling Kingdoms?
The name Rust – Falling Kingdoms carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust – Falling Kingdoms?
A procedural map of 3,500 with seed 50000, generated by the game, runs on Rust – Falling Kingdoms. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
Which region is Rust – Falling Kingdoms hosted in?
There is no region from Rust – Falling Kingdoms. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.95.188:26941.
Is performance on Rust – Falling Kingdoms steady?
Server fps averaged 178 over the last 48 hours, with a low of 124. Buildings, deployables and everything else in the world added up to a maximum of 78,053 entities. Memory use peaked at 3,864 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Rust – Falling Kingdoms on?
Rust network protocol 2635 and build 167781 on Linux is what Rust – Falling Kingdoms runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust – Falling Kingdoms stay online, and is it up right now?
At the time of this update, Rust – Falling Kingdoms is live. Based on the uptime it reports, the last restart was about 2 days 6 hours ago. It was online for 135 of 168 hours in the last 7 full days, or 80% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Rust – Falling Kingdoms?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.95.188:26941.