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32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 65 fresh wipes in the last three hours Martinogmathilde: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Martinogmathilde

Offline Martinogmathilde is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,567, the top 47% of all ranked servers.
  • The current map has been up 26d 9h, since Friday 2 October, 19:42 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 1
#10,567ranktop 47%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Martinogmathilde

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,567 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct22 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Martinogmathilde?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 4 hours after it.

How often does Martinogmathilde wipe, and at what times?

Too few wipes are recorded for Martinogmathilde to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 9 hours.

Tags and filters

Where does Martinogmathilde appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Martinogmathilde are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Martinogmathilde carry?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Martinogmathilde publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Martinogmathilde at the moment?

Last seen 3 days 4 hours ago, Martinogmathilde is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does Martinogmathilde sit in the server rankings?

Player hours over seven days put Martinogmathilde at #10,567, in the top 47% of all ranked servers.

Map and rules

What rules does Martinogmathilde enforce, and which settings does it use?

Nothing in the name of Martinogmathilde states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on Martinogmathilde?

A procedural map of 3,750 with seed 237612, generated by the game, runs on Martinogmathilde. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is Martinogmathilde in?

Nothing on Martinogmathilde states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.95.220:26392.

What version of Rust is running on Martinogmathilde?

The setup on Martinogmathilde is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Martinogmathilde, and is it online at the moment?

As of now, Martinogmathilde is offline; the last sighting was 3 days 4 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. The first sighting by Rust Live Stats was on 16 September 2026.

How to join

What steps connect you to Martinogmathilde?

Enter client.connect 157.85.95.220:26392 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.