The count
Live coverage · Rust server
Martinogmathilde
Offline Martinogmathilde is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,567, the top 47% of all ranked servers.
- The current map has been up 26d 9h, since Friday 2 October, 19:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Martinogmathilde
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,567 today
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 19:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Martinogmathilde?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 4 hours after it.
How often does Martinogmathilde wipe, and at what times?
Too few wipes are recorded for Martinogmathilde to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 9 hours.
Tags and filters
Where does Martinogmathilde appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Martinogmathilde are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Martinogmathilde carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Martinogmathilde publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Martinogmathilde at the moment?
Last seen 3 days 4 hours ago, Martinogmathilde is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does Martinogmathilde sit in the server rankings?
Player hours over seven days put Martinogmathilde at #10,567, in the top 47% of all ranked servers.
Map and rules
What rules does Martinogmathilde enforce, and which settings does it use?
Nothing in the name of Martinogmathilde states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on Martinogmathilde?
A procedural map of 3,750 with seed 237612, generated by the game, runs on Martinogmathilde. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Martinogmathilde in?
Nothing on Martinogmathilde states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.95.220:26392.
What version of Rust is running on Martinogmathilde?
The setup on Martinogmathilde is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Martinogmathilde, and is it online at the moment?
As of now, Martinogmathilde is offline; the last sighting was 3 days 4 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
What steps connect you to Martinogmathilde?
Enter client.connect 157.85.95.220:26392 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.