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95,355 players on Rust servers right now 11,887 servers online 4,090 with players on 150 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,809, the top 44% of all ranked servers.
  • The current map has been up 3d 1h, since Saturday 24 October, 17:14 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#9,809ranktop 44%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,809 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 5
Lasted
14.9 days
Players before
3

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 5
Lasted
6.3 days
Players before
3

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 5
Lasted
7 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
219 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
191 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
194 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 4 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 1 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on A Shockbyte Rust Server right now?

0 of A Shockbyte Rust Server's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #9,809, inside the top 44% of ranked servers.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,200, seed 57841. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is A Shockbyte Rust Server hosted in?

There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.95.249:28015.

What is performance like on A Shockbyte Rust Server?

It never went below 103 server fps in the last 48 hours, averaging 119. It supported up to 23,209 entities, covering buildings, deployables and all other objects. Up to 3,360 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

Right now A Shockbyte Rust Server is online. About 2 days 23 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.95.249:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.