The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,507, the top 61% of all ranked servers.
- The current map has been up 17d 13h, since Monday 12 October, 10:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,507 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 10:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does A Shockbyte Rust Server wipe, and at what times?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on A Shockbyte Rust Server?
Live now: 0 players on A Shockbyte Rust Server, out of 5 slots. Peak over the past week: 1. Average: 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #13,507, in the top 61% of all ranked servers.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 475463. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 157.85.95.50:26211.
Is performance on A Shockbyte Rust Server steady?
The average server fps was 145 over the last 48 hours; the lowest was 35. It supported up to 48,771 entities, covering buildings, deployables and all other objects. Up to 4,057 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte Rust Server on?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
A Shockbyte Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 8 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.95.50:26211.