The count
LiveLive coverage · Rust server
Kurama-World
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,538, the top 61% of all ranked servers.
- The current map has been up 8d 5h, since Monday 19 October, 19:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Kurama-World
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,538 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 19 October 2026, 18:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 12:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Kurama-World?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Kurama-World wipe?
Kurama-World's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 5 hours.
Tags and filters
Where does Kurama-World appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Kurama-World are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Kurama-World signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Kurama-World publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Kurama-World right now?
Kurama-World is carrying 0 players at the moment, with 75 slots in total. Averaged across seven days, 0 players; the peak was 1.
Where does Kurama-World sit in the server rankings?
Player hours over seven days put Kurama-World at #13,538, in the top 61% of all ranked servers.
Map and rules
What rules does Kurama-World enforce, and which settings does it use?
Nothing in the name of Kurama-World states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Kurama-World?
Kurama-World runs a game-generated procedural map: size 5,000, seed 853673738. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Kurama-World hosted in?
No region is published by Kurama-World. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 157.85.95.52:28015.
How well does Kurama-World perform?
The average server fps was 79 over the last 48 hours; the lowest was 61. Entity count reached 143,531: buildings, deployables and the rest of the world. The highest memory usage was 5,564 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Kurama-World?
Rust network protocol 2635 and build 168909 on Linux is what Kurama-World runs. Steam updates it for you, but your game needs the same protocol to join.
Is Kurama-World up now, and how steady is its uptime?
At the time of this update, Kurama-World is live. The uptime it reports puts the last restart at about 37 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. Rust Live Stats has tracked it since 18 October 2026.
Connecting
What is the way to connect to Kurama-World?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.95.52:28015.