Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,056 players on Rust servers right now 11,700 servers online 3,055 with players on 102 fresh wipes in the last three hours Dev Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Dev Server

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,836, the top 67% of all ranked servers.
  • The current map has been up 26d 15h, since Friday 2 October, 10:20 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak 1
#14,836ranktop 67%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Dev Server

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,836 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Dev Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Dev Server wipe, and at what times?

Dev Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does Dev Server show up in?

The Rust Live Stats lists that include Dev Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Dev Server?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 slots are available; ts30 (Group limit): Team cap: 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Dev Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Dev Server at the moment?

The count on Dev Server stands at 0 right now. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 07:00 UTC drew the most players, 0 on average.

What position does Dev Server hold among Rust servers?

On player hours for the past seven days, Dev Server sits at #14,836, inside the top 67% of ranked servers.

Map and rules

What settings and rules does Dev Server run?

Nothing in the name of Dev Server states a gather rate. A group can reach 30 players at most. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Dev Server?

Size 4,500, seed 663008107: that is the procedural map the game generates for Dev Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Dev Server sit geographically?

Nothing on Dev Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 158.69.226.187:28015.

What is performance like on Dev Server?

It never went below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 30,526 entities. Memory use peaked at 3,899 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Dev Server?

Dev Server operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Dev Server, and is it online at the moment?

Right now Dev Server is online. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What steps connect you to Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 158.69.226.187:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 slots are available.
ts30
Group limit Team cap: 30.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.