The count
Live coverage · Rust server
Four Nintendos
Offline Four Nintendos is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #11,523, the top 52% of all ranked servers.
- The current map has been up 25d 21h, since Friday 2 October, 01:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Four Nintendos
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,523 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Four Nintendos wipe?
Four Nintendos's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 21 hours.
Tags and filters
Which Rust Live Stats filters and lists does Four Nintendos show up in?
These are the Rust Live Stats lists Four Nintendos fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Four Nintendos signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Four Nintendos publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Four Nintendos at the moment?
Four Nintendos reads offline at the moment; the last sighting was 2 days 19 hours ago. The seven-day average is 0 players, with a peak of 2.
What position does Four Nintendos hold among Rust servers?
Player hours over seven days put Four Nintendos at #11,523, in the top 52% of all ranked servers.
Map and rules
What rules does Four Nintendos enforce, and which settings does it use?
No gather rate appears in the name Four Nintendos. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Four Nintendos?
Four Nintendos runs a game-generated procedural map: size 4,500, seed 6738. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Four Nintendos hosted in?
Nothing on Four Nintendos states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 159.112.28.71:28016 is its address.
What version of Rust is running on Four Nintendos?
Four Nintendos operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Four Nintendos, and is it online at the moment?
Four Nintendos is currently offline, with its last appearance 2 days 19 hours ago. 97 of 168 hours were online in the last 7 full days, giving 58% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Four Nintendos?
Enter client.connect 159.112.28.71:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.