Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
94,751 players on Rust servers right now 11,875 servers online 3,875 with players on 395 fresh wipes in the last three hours Rust Sentinel Local Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Sentinel Local Test

Offline Rust Sentinel Local Test is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,480.
  • The current map has been up 38d 21h, since Sunday 20 September, 18:26 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,480rankno region published
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Sentinel Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,480 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
252 / 700

Quick answers

from the figures on this page

Wipe days

When does Rust Sentinel Local Test wipe?

The record holds too few of Rust Sentinel Local Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 38 days 21 hours.

Lists and tags

Where does Rust Sentinel Local Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Sentinel Local Test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Rust Sentinel Local Test carry?

These are the tags Rust Sentinel Local Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Rust Sentinel Local Test?

Last seen 38 days 21 hours ago, Rust Sentinel Local Test is offline right now.

What position does Rust Sentinel Local Test hold among Rust servers?

On player hours for the past seven days, Rust Sentinel Local Test sits at #15,480, inside the top – of ranked servers.

Settings and map

Which settings and rules are in force on Rust Sentinel Local Test?

Nothing in the name of Rust Sentinel Local Test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Rust Sentinel Local Test?

Rust Sentinel Local Test uses a procedural map, which the game generates.

About the server

Where does Rust Sentinel Local Test sit geographically?

Nothing on Rust Sentinel Local Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 159.146.84.150:28115.

What version of Rust is running on Rust Sentinel Local Test?

Rust network protocol 2633 and build 164530 on Windows is what Rust Sentinel Local Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Sentinel Local Test, and is it online at the moment?

As of now, Rust Sentinel Local Test is offline; the last sighting was 38 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 20 September 2026.

How to join

How do you get onto Rust Sentinel Local Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.146.84.150:28115.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.